![]() The second episode has only served to draw us more deeply into Telltale’s story. Yes, it’s none other than everyone’s favourite bastard and fan theory subject, Jon Snow – voiced by his show actor Kit Harington. Another new location this time around is Castle Black, home of the Night’s Watch, and it’s here another familiar face from the TV show crops up. Most of the action once again takes place at Ironrath and King’s Landing, but Asher’s segment of the story means we get to visit a new continent and the slaver-run city of Meereen. The other… well, you’ll have to discover that for yourself, but it delivers the biggest surprise of the episode – and a welcome ray of light in what is shaping up as a very grim tale. One is Asher, the second son of the family now living in exile as a mercenary in Essos. We don’t want to spoil anything, but suffice to say their are two new members of the Forrester household to control in “The Lost Lords”, and the episode’s title hints at who they are. We’re starting to feel for these characters and we want them to succeed, and to right the wrongs that have been done to them in the first installment.Īgain, there are a few quick-time action scenes, including an enjoyable bit of crossbow practice and a delightfully gory brawl in a tavern. By the end of “Iron from Ice” House Forrester is in, if anything, a more precarious position than it was at the beginning, and that puts immense pressure on you to make the “right” choices. The “next time” sequence at the end hints at other show favourites that will appear in the second episode.Įpisode Two continues the story with the same tone and feel of the first episode. In “Iron From Ice” there are appearances by Cersei and Tyrion Lannister, Margaery Tyrell and Ramsay Snow, all voiced by their TV show actors. You do, however, interact with familiar characters from the show. Telltale’s decision to focus on a minor house of Westeros (House Forrester is not mentioned in the show, and barely registers in the books) is a clever one: it means the player can live in the Game of Thrones TV show’s world without interfering with or derailing the major timeline or affecting “canon” events. Telltale says five characters will be controllable in all, so we’re expecting other Forresters (and there are a fair few of them) to play a larger part in future instalments. There’s young Ethan Forrester, thrust into a position for which he is ill-prepared his eldest sister Mira, a handmaiden in the service of queen-to-be Margaery Tyrell in King’s Landing and lastly Gared Tuttle, son of a pig farmer and squire to Lord Gregor “the Good” Forrester, head of the house. The show and books have the Night's Watch prevailing over the Wildlings, and Stannis's army rallying the North, but there is no corresponding softening of the blows in Telltale's game, leaving the whole thing feeling like an exercise in audience cruelty.Rather than control a single character, “Iron from Ice” puts you in the boots of three members of the Forrester household. The main characters fail to get allies in their fight, their Lord is killed and his castle taken, and the eldest daughter is either put to the sword herself or forced to marry. Where the game falls down, however, is that there are no victories to be had. RELATED: Game Of Thrones: 5 Characters That Should Have Made It To The End (& 5 That Shouldn't) They are up against powerful enemies, the world isn't interested in helping them, and any victories must be earned. Much like the company's The Walking Dead or Batman games, it doesn't make things easy for the heroes. Much like the TV series it's based on, Game of Thrones, and the book series that in turn is adapted from, A Song of Ice and Fire, Telltale's Game of Thrones, is story-driven.
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